
Read from the SlowDen catalogue on 13 September 2026. Counts change as games are added.
The short version. SlowDen lists 311 free browser games. 111 of them were sent in by the people who made them — from 104 different developers, of whom 100 sent exactly one game. The other 200 are partner titles. SlowDen made none of them, and says so on every card.
A developer submission is exactly what it sounds like: somebody finished a game, sent SlowDen a link, and SlowDen listed it. There is no fee, no exclusivity clause and no revenue share attached to it. The developer keeps the game where it already lives.
That last part is not a detail — it is the whole arrangement, and you can see it in the addresses. Across the 111 submitted games there are 106 different hosts, and 91 of the games run on a domain the developer went out and got themselves. The remaining 20 sit on a shared platform — itch.io, GitHub Pages, a Vercel or Netlify address — which is the normal way a first game gets online.
Compare that with the 200 partner titles, which all arrive through one catalogue and are served by one player. Both kinds are free to play and both remain the property of whoever made them. They simply get here by completely different routes.
This is the number that says most about who these people are. Only 4 developers in the whole submitted cohort sent more than one game:
Everyone else sent one. These are not studios working through a back catalogue — they are, overwhelmingly, individual people with one finished thing, which is the hardest and rarest object in game development. If you have one finished game, you are the typical case here, not an outlier.
4 of them have enough games on SlowDen to get a page of their own. Everyone else is credited by name on their game’s page and on the studios index, which lists all 217 studios in the catalogue whether or not they have a page.
Listed alphabetically, not ranked — SlowDen counts no plays, so there is no most-played list to publish and we are not going to invent one. Each of these opens on the developer’s own site:
If you want the whole set rather than a sample, the Community shelf holds 95 of them; the other 16 are filed on genre shelves alongside the partner titles, because that is where a player looking for a puzzle or a two-player game would actually look.
Of the 111 submitted games, 16 were listed before September 2026 and 95 arrived during it. Over the same stretch the partner count did not move at all: it was 200 then and it is 200 now.
We are not going to dress that up as a trend — it is a few weeks of one site accepting submissions, and the honest read is simply that the submissions existed and nobody had asked for them. It does mean the shape of the catalogue has changed: better than one game in three here now comes from an individual developer rather than a catalogue.
Send it. The submit page takes a link and a couple of details, and the terms are the ones described above: free, non-exclusive, no revenue share, your game stays on your site. If you are weighing up where else to put it, we wrote a comparison of the free places to publish an HTML5 game, and a walkthrough of what SlowDen asks for.
One format worth knowing about before you build: 14 entries in the catalogue carry a daily tag, and we wrote separately about the daily puzzles that reset every morning — a format that reaches SlowDen almost entirely through submissions.
111 of 311. They come from 104 different developers and every one is credited by name on its game page, on the /studios/ index and here. The other 200 are partner titles, which reach SlowDen through Playgama and also remain the property of the studios that made them. SlowDen itself made none of them.
Yes. Every game listed on SlowDen runs in the browser tab you already have open — nothing to download and nothing to install. 91 of the 111 developer-submitted games open on the developer's own website rather than inside a frame on SlowDen, so you are playing it where they publish it. Whether any individual game asks you to make an account is up to that developer, and the game's own page says what is known about it.
Send it in through the submit page. There is no fee, no exclusivity and no revenue share on a developer submission, and you keep your game where it already lives — SlowDen links to it. 100 of the 104 developers listed here sent exactly one game, so a single finished game is the normal case rather than the exception.
No. Not one of the 311 games in the catalogue is a SlowDen Original. Anything SlowDen ever makes itself will be labelled "SlowDen Original" on the card and on its page; nothing carries that label today.
Play the Community shelf Submit your game
All 311 free browser games on SlowDen — no download, no sign-up.