
Drag connected points until no lines cross. A simple visual puzzle with fresh tangled networks. Daily starts reset at midnight UTC, with fresh practice available. No account, ads or purchases. Puzzle engine by Simon Tatham and contributors, self-hosted under the MIT license with attribution. Nineleaf presentation and browser-save integration by Good Game Daily.
Drag the points to new positions.Keep the original connections between points.Separate every pair of crossing line segments.Finish when the network has no crossings.Progress is stored locally. If storage is blocked, play remains available without persistent progress. Anonymous first-party page counts use no visitor IDs. AI-assisted development; no AI model runs during gameplay.
Nineleaf Untangle was submitted to SlowDen by Good Game Daily. SlowDen did not make this game - it is published here from the developer's own submission, added on 2026-11-11. It runs in the browser with no download, no install and no sign-up.