
Connect numbered islands with bridges, satisfy every island and bring the whole archipelago together. Daily starts reset at midnight UTC, with fresh practice available. No account, ads or purchases. Puzzle engine by Simon Tatham and contributors, self-hosted under the MIT license with attribution. Nineleaf presentation and browser-save integration by Good Game Daily.
Connect islands horizontally or vertically, never diagonally.Use one or two bridges between neighboring visible islands.An island’s number equals the total bridges touching it.Bridges cannot cross or pass through islands; the entire network must connect.Progress is stored locally. If storage is blocked, play remains available without persistent progress. Anonymous first-party page counts use no visitor IDs. AI-assisted development; no AI model runs during gameplay.
Nineleaf Bridges was submitted to SlowDen by Good Game Daily. SlowDen did not make this game - it is published here from the developer's own submission, added on 2026-11-11. It runs in the browser with no download, no install and no sign-up.