
Cook up a small browser game. Any engine, any skill level. Pick your challenge. Slow Cook, SlowDen's free creative game challenge, is open — and there's no pressure cooker in sight.
Start cooking — submit your game See the challengesSlow Cook is SlowDen's ongoing, no-rush game challenge for browser games. You get a menu of creative prompts, you pick one (or a few), and you build a small game around it. Then you submit it so people can play it.
That's it. It's friendly, it's free to enter, and it's built for browser games — the kind that run in a tab with no download. If you've been looking for a reason to finally make a small game, this is a gentle one.
Most jams hand you one theme and that's the whole game. Slow Cook does it differently: there are five prompts on the menu, and you pick the one that sparks something. Each one asks for a complete small game rather than a weekend experiment, which is why a round runs about a month.
Updated 31 July 2026: the challenge menu was replaced. The earlier set (One Button, 60 Seconds, No Enemies, One Colour, Tiny World) is no longer running — the current five above are what entries are read against.
Everyone. You don't need a studio, a team, or a finished portfolio, and solo is completely fine. Be aware the current prompts ask for a finished small game rather than a weekend prototype, so give yourself the full month — but there is no experience bar and no application to pass.
Beginners, students, solo developers, hobbyists, and seasoned indie devs are all on the same menu here. Solo or in a team, any engine, any country — if it runs in a browser, it fits.
Here's the straight version, because overpromising helps no one. Selected winners get:
That's the real reward — a genuine chance to be seen. Slow Cook does not promise guaranteed traffic, downloads, players, revenue, followers, or cash prizes, and we won't pretend it does. What it offers is a low-pressure reason to make something small, and a real place for people to find and play it.
About dates: Slow Cook runs as a rolling challenge rather than one fixed global deadline — each round gives you roughly a month to cook from when you start, so you can jump in whenever you're ready instead of racing a single countdown. Check the Slow Cook page for the current prompts and timing when you begin.
Browser games are some of the easiest games in the world to share — a game that's just a link. Slow Cook is a small, friendly way to make one and put it in front of new players. Pick a prompt and cook something up.
Submit your game to Slow Cook Pick a challenge